/*	socketsubr.c	4.23	82/06/14	*/#include "sys/param.h"#include "sys/config.h"#include "sys/types.h"#include "sys/mmu.h"#include "sys/sysmacros.h"#include "sys/systm.h"#include "sys/dir.h"#include "sys/signal.h"#include "sys/errno.h"#include "sys/user.h"#include "sys/proc.h"#include "sys/file.h"#include "sys/inode.h"#include "sys/buf.h"#include "net/misc.h"#include "net/mbuf.h"#include "net/protosw.h"#include "net/socket.h"#include "net/socketvar.h"#include "net/in.h"#include "net/in_systm.h"/* * Primitive routines for operating on sockets and socket buffers *//* * Procedures to manipulate state flags of socket * and do appropriate wakeups.  Normal sequence is that * soisconnecting() is called during processing of connect() call, * resulting in an eventual call to soisconnected() if/when the * connection is established.  When the connection is torn down * soisdisconnecting() is called during processing of disconnect() call, * and soisdisconnected() is called when the connection to the peer * is totally severed.  The semantics of these routines are such that * connectionless protocols can call soisconnected() and soisdisconnected() * only, bypassing the in-progress calls when setting up a ``connection'' * takes no time. * * When higher level protocols are implemented in * the kernel, the wakeups done here will sometimes * be implemented as software-interrupt process scheduling. */soisconnecting(so)	struct socket *so;{	so->so_state &= ~(SS_ISCONNECTED|SS_ISDISCONNECTING);	so->so_state |= SS_ISCONNECTING;	wakeup((caddr_t)&so->so_timeo);}soisconnected(so)	struct socket *so;{	so->so_state &= ~(SS_ISCONNECTING|SS_ISDISCONNECTING);	so->so_state |= SS_ISCONNECTED;	wakeup((caddr_t)&so->so_timeo);	sorwakeup(so);	sowwakeup(so);}soisdisconnecting(so)	struct socket *so;{	so->so_state &= ~SS_ISCONNECTING;	so->so_state |= (SS_ISDISCONNECTING|SS_CANTRCVMORE|SS_CANTSENDMORE);	wakeup((caddr_t)&so->so_timeo);	sowwakeup(so);	sorwakeup(so);}soisdisconnected(so)	struct socket *so;{	so->so_state &= ~(SS_ISCONNECTING|SS_ISCONNECTED|SS_ISDISCONNECTING);	so->so_state |= (SS_CANTRCVMORE|SS_CANTSENDMORE);	wakeup((caddr_t)&so->so_timeo);	sowwakeup(so);	sorwakeup(so);}/* * Socantsendmore indicates that no more data will be sent on the * socket; it would normally be applied to a socket when the user * informs the system that no more data is to be sent, by the protocol * code (in case PRU_SHUTDOWN).  Socantrcvmore indicates that no more data * will be received, and will normally be applied to the socket by a * protocol when it detects that the peer will send no more data. * Data queued for reading in the socket may yet be read. */socantsendmore(so)	struct socket *so;{	so->so_state |= SS_CANTSENDMORE;	sowwakeup(so);}socantrcvmore(so)	struct socket *so;{	so->so_state |= SS_CANTRCVMORE;	sorwakeup(so);}/* * Socket select/wakeup routines. *//* * Interface routine to select() system * call for sockets. */soselect(so, rw)	register struct socket *so;	int rw;{	int s = splnet();	switch (rw) {	case FREAD:		if (soreadable(so)) {			splx(s);			return (1);		}		sbselqueue(&so->so_rcv);		break;	case FWRITE:		if (sowriteable(so)) {			splx(s);			return (1);		}		sbselqueue(&so->so_snd);		break;	}	splx(s);	return (0);}/* * Queue a process for a select on a socket buffer. */sbselqueue(sb)	struct sockbuf *sb;{	register struct proc *p;	if ((p = sb->sb_sel) && p->p_wchan == (caddr_t)&selwait)		sb->sb_flags |= SB_COLL;	else		sb->sb_sel = u.u_procp;}/* * Wait for data to arrive at/drain from a socket buffer. */sbwait(sb)	struct sockbuf *sb;{	sb->sb_flags |= SB_WAIT;	(void) sleep((caddr_t)&sb->sb_cc, PZERO+1);}/* * Wakeup processes waiting on a socket buffer. */sbwakeup(sb)	struct sockbuf *sb;{	if (sb->sb_sel) {		selwakeup(sb->sb_sel, sb->sb_flags & SB_COLL);		sb->sb_sel = 0;		sb->sb_flags &= ~SB_COLL;	}	if (sb->sb_flags & SB_WAIT) {		sb->sb_flags &= ~SB_WAIT;		wakeup((caddr_t)&sb->sb_cc);	}}/* * Socket buffer (struct sockbuf) utility routines. * * Each socket contains two socket buffers: one for sending data and * one for receiving data.  Each buffer contains a queue of mbufs, * information about the number of mbufs and amount of data in the * queue, and other fields allowing select() statements and notification * on data availability to be implemented. * * Before using a new socket structure it is first necessary to reserve * buffer space to the socket, by calling sbreserve.  This commits * some of the available buffer space in the system buffer pool for the * socket.  The space should be released by calling sbrelease when the * socket is destroyed. * * The routine sbappend() is normally called to append new mbufs * to a socket buffer, after checking that adequate space is available * comparing the function spspace() with the amount of data to be added. * Data is normally removed from a socket buffer in a protocol by * first calling m_copy on the socket buffer mbuf chain and sending this * to a peer, and then removing the data from the socket buffer with * sbdrop when the data is acknowledged by the peer (or immediately * in the case of unreliable protocols.) * * Protocols which do not require connections place both source address * and data information in socket buffer queues.  The source addresses * are stored in single mbufs after each data item, and are easily found * as the data items are all marked with end of record markers.  The * sbappendaddr() routine stores a datum and associated address in * a socket buffer.  Note that, unlike sbappend(), this routine checks * for the caller that there will be enough space to store the data. * It fails if there is not enough space, or if it cannot find * a mbuf to store the address in. * * The higher-level routines sosend and soreceive (in socket.c) * also add data to, and remove data from socket buffers repectively. */#ifdef notdef/* billn -- add this routine from 4.1c for 4.1c udp */soreserve(so, sndcc, rcvcc)	struct socket *so;	int sndcc, rcvcc;{	if (sbreserve(&so->so_snd, sndcc) == 0)		goto bad;	if (sbreserve(&so->so_rcv, rcvcc) == 0)		goto bad2;	return (0);bad2:	sbrelease(&so->so_snd);bad:	return (ENOBUFS);}#endif/* * Allot mbufs to a sockbuf. */sbreserve(sb, cc)	struct sockbuf *sb;{	/* someday maybe this routine will fail... */	sb->sb_hiwat = cc;	sb->sb_mbmax = cc*2;	return (1);}/* * Free mbufs held by a socket, and reserved mbuf space. */sbrelease(sb)	struct sockbuf *sb;{	sbflush(sb);	sb->sb_hiwat = sb->sb_mbmax = 0;}/* * Routines to add (at the end) and remove (from the beginning) * data from a mbuf queue. *//* * Append mbuf queue m to sockbuf sb. */sbappend(sb, m)	register struct mbuf *m;	register struct sockbuf *sb;{	register struct mbuf *n;	n = sb->sb_mb;#ifdef SIGH	mcheck(n, "sbappend");#endif	if (n)		while (n->m_next)			n = n->m_next;	while (m) {		if (m->m_len == 0 && (int)m->m_act == 0) {			m = m_free(m);			continue;		}		if (n && n->m_off <= MMAXOFF && m->m_off <= MMAXOFF &&		   (int)n->m_act == 0 && (int)m->m_act == 0 &&		   (n->m_off + n->m_len + m->m_len) <= MMAXOFF) {			MBCOPY(m, 0, n, n->m_len, (u_int)m->m_len);			n->m_len += m->m_len;			sb->sb_cc += m->m_len;			m = m_free(m);			continue;		}		sballoc(sb, m);		if (n == 0) {			sb->sb_mb = m;#ifdef SIGH	mcheck(n, "sbappend2");#endif		}		else			n->m_next = m;		n = m;		m = m->m_next;		n->m_next = 0;	}}/* * Append data and address. * Return 0 if no space in sockbuf or if * can't get mbuf to stuff address in. */sbappendaddr(sb, asa, m0)	struct sockbuf *sb;	struct sockaddr *asa;	struct mbuf *m0;{	struct sockaddr *msa;	register struct mbuf *m;	register int len = sizeof (struct sockaddr);	struct sockaddr sa;	sa = *asa;	m = m0;	if (m == 0)		panic("sbappendaddr");	for (;;) {		len += m->m_len;		if (m->m_next == 0) {			m->m_act = (struct mbuf *)1;			break;		}		/* This else clause is an sri bug-fix by JC Stewart */		else {			m->m_act = (struct mbuf *) 0;		}		/* */		m = m->m_next;	}	if (len > sbspace(sb))		return (0);	m = m_get(M_DONTWAIT);	if (m == 0)		return (0);	m->m_off = MMINOFF;	m->m_len = sizeof (struct sockaddr);	MAPSAVE();	msa = mtod(m, struct sockaddr *);	*msa = sa;	MAPREST();	m->m_act = (struct mbuf *)1;	sbappend(sb, m);	sbappend(sb, m0);	return (1);}/* * Free all mbufs on a sockbuf mbuf chain. * Check that resource allocations return to 0. */sbflush(sb)	struct sockbuf *sb;{	if (sb->sb_flags & SB_LOCK)		panic("sbflush");	if (sb->sb_cc)		sbdrop(sb, sb->sb_cc);#ifdef SIGH	/*	else		return;	*/#endif	if (sb->sb_cc || sb->sb_mbcnt || sb->sb_mb) {#ifdef SIGH		extern struct mbuf *mfreep;		printf("sbflush: sb_cc=%x, sb_mbcnt=%x, sb_mb=%x, mfreep=%x\n",		sb->sb_cc,sb->sb_mbcnt, sb->sb_mb, mfreep);#endif		panic("sbflush 2");	}}/* * Drop data from (the front of) a sockbuf chain. */sbdrop(sb, len)	register struct sockbuf *sb;	register int len;{	register struct mbuf *m = sb->sb_mb, *mn;#ifdef SIGH	mcheck (m, "sbdrop1");#endif	while (len > 0) {		if (m == 0)			panic("sbdrop");		if (m->m_len > len) {			m->m_len -= len;			m->m_off += len;			sb->sb_cc -= len;			break;		}		len -= m->m_len;		sbfree(sb, m);		MFREE(m, mn);		m = mn;	}	sb->sb_mb = m;#ifdef SIGH	mcheck (m, "sbdrop2");#endif}